Along with Holley’s suggestions and expertise, we scoured the available offerings for the sturdiest of slides, keeping in mind how well their designs cater to the safety of small children (re: enclosed ladders and easy-to-grip stair handles). Since custom in-ground pool slides tend to require a bigger budget, we focused our search on reasonably priced, semi-custom options that can be easily installed at home without professional help. The enclosed plumbing design conceals the water connections, making for a polished pool slide setup. You can choose from a couple of slide chute widths in the event that you prefer a little more space on your way down the flume, which will be covered with water at 25 GPM. Gliding down a poolside water slide sounds like our kind of fun, but we also love that this particular model comes with optional LED lighting. Why we chose it: A sleek poolside pick that comes with a few stylish accessories. A simple deck-mounted installation (that anchors the main section with steel studs) simplifies the process of assembling the slide just make sure you have a couple of extra hands to give you an assist. The slide is available in gray granite and sandstone, two natural tones that keep it from leaning toward water-park vibes. Use the pool’s return line or even a garden hose to run water down the slide (with a 25 gallons-per-minute capacity at that). The flume measures more than 14 feet long, so there’s plenty of runway for a big splash, but the curved silhouette smartly takes up less deck or patio space. Molded-in handrails make for easy, slip-free gripping, and an enclosed, eight-step ladder makes climbing less like you’re scaling a slippery slope and more like a wobble-free casual walk-up. Compatible with in-ground pools only, the slide’s sturdy construction (including a closed-in ladder to help with fall prevention) makes it safe for everyone, regardless of daredevil status. Holley likes this brand’s reputation for its quality and reasonable price points. Why we chose it: A space-conscious slide that lets you choose the direction of its curve. Best add-ons: Global Pool Tidal Wave Pool Slideīest Versatile: SRS Turbo Twister Pool Slide.Best versatile: SRS Turbo Twister Pool Slide.We tapped Brad Holley, associate designer at Randy Angell Designs, for tips on shopping for in-ground pool slides (for adults and kids alike!), from design and materials to safety features and more. With warmth and sun-filled days on the horizon-at least in the Northern Hemisphere-and your mini oasis in need of a little more playfulness, it’s time to take the plunge.Īnd you’re in luck: We’ve given you a head start on the search. But perhaps your budget is modest, or maybe the house you bought during the pandemic came with a pool and no slide, or you’re having regrets ( womp) about not putting one in when you had the chance. There is a universal truth among pool designers: The best in-ground pool slides are custom. We do the tedious part-deep-dive research, hands-on testing, and tapping experts for advice-so all you have to do is hit “add to cart.” That’s why we call them Simply the Best. Reading up on Domino’s shopping guides is like having your own personal product concierge. Our goal is to work with you and or your pool professional to create the most sensational pool slide.We may earn revenue from the products available on this page and participate in affiliate programs. We offer an extraordinary line of pool and water slides. Please explore our website at POOLSLIDE.COM. Acquire the very best water slides available for your backyard or Olympic size pool. Do not be misled by cheap fiberglass imitations. Our pool slides are heavy-duty and make for superior high-end residential slides for in ground pools. Performance of our custom molded slides exceeds all other slide materials. We build the pool slide to fit your needs and create a slide that is special. The best option is to create a slide for your specific swimming pool. In ground swimming pools come in all shapes and sizes. Our customers tell us how important it is to customize their pool slides. Our pool slides are designed with safety, strength, and durability that greatly exceed federal guidelines. In an era of increased concern for our children's safety, our pool and water slides present a whole different approach to the slide, literally. For over 25 years we have provided thousands of pool and water slides worldwide. Our philosophy is to design and make one of a kind pool slides.
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This could indeed mean that the two-year delay is not necessarily a bad thing, as Path of Exile 2 might come out as a much more polished title than it would otherwise be at the moment. This still doesn't seem to be GGG's intention, standing by what Chris Wilson said during the aforementioned Baeclast episode, but it is also true that the developer stood by his word on Path of Exile 2 fixing its predecessor's mistakes. This has again raised the question of why GGG doesn't simply slow down production on new Leagues, releasing one every four months instead so that each new expansion is properly tested and done. GGG has also been dealing with many players being unhappy with the newest releases as of late, ranging from the last few Leagues and their mechanics to the balance changes made alongside them, like all the nerfs handed out in Expedition. RELATED: Is Path of Exile Worth Playing in 2021? How Path of Exile 2 Releasing in 2024 Impacts Path of ExileĪ delay of two years is nothing to scoff at, and if GGG made this decision, it is most likely not a light-hearted one, but rather something that came as the natural step in a difficult and contorted path that was made even rougher by real-life hardships. The game was set to release sometime in 2022, but due to the pandemic and lack of environmental artists at GGG, Chris Wilson recently stated during the latest Baeclast episode that the release date is realistically going to be 2024, or slightly before that. The playable characters in Path of Exile 2 will be new ones, all with their own Ascendancy classes, and the game will be filled with new Acts and all sorts of customization options. The sequel to Path of Exile should not really be labeled as such, as it will be the same game, but players will have the option of choosing which campaign to run, and that choice also comes with a plethora of differences between the base game and Path of Exile 2. Here, the 4.0 expansion for the base game was announced, only for the hype to be completely redirected to another big announcement: Path of Exile 2. In 2019, GGG held the Exilecon, an event dedicated to Path of Exile and its future. Path of Exile has been out for almost eight years now, and it has undergone a lot of phases and transformations that made it one of the most successful and long-standing games within its genre, surpassing even colossal games like Diablo 3. Grinding Gear Games (GGG) was a very small company back when Path of Exilewas first conceived, and the studio has grown immensely over the years, mirroring the game's own path in the industry and the ARPG genre. – LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand) – WIIU: XMB/MaterialUI menu driver support – WII: Fix crashing issues which could occur with the dummy core – VIDEO: Fix threaded video regression tickering of menu entries would no longer work. – WINDOWS: Core mouse input should be relative again in cores – WINDOWS: Added RawInput input driver for low-latency, low-level input. – WINDOWS: Added WASAPI audio driver for low-latency audio. – MENU: Improved rendering for XMB ribbon using additive blending (Vulkan/GL) – LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI’s default font – LOCALIZATION: Update Japanese translation – LOCALIZATION: Update German translation – LOCALIZATION: Update/finish French translation – ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled – ANDROID: Improve shield portable/gamepad device grouping workaround Should fix scanning on PS3/WiiU/Wii, etc. Here is a changelog of most of the things that changed: You can then start mixing the audio again by selecting it again and choosing ‘Add to mixer’. You can easily access this music track at any point in time from this point on by going to your Music tab inside the XMB. If the game is already running, this should start playing the music immediately and also add it to your music collection. Here is a quick demonstration of how you use it: While the game is running, go to Load Content, and select a supported audio file (either an Ogg Vorbis. All of these might be added in later versions of RetroArch though. Looping is not yet available, neither is pausing an audio stream or changing a stream’s volume. They will not play while inside the menu, unless you turn off ‘Pause when menu activated’ (Settings -> User Interface -> Menu).ģ – You can only mix up to 8 simultaneous audio streams so far. Over time, there will be more audio codecs supported.Ģ – The audio mixer tracks will only play when the game is running. To put it more simply, this means custom soundtrack support from inside RetroArch!Ĭurrently, there are a couple of limitations here –ġ – The only supported audio files so far are Ogg Vorbis files (.ogg) and regular Wave files (.wav). Now here is a real standout feature courtesy of leiradel we are excited to tell you about! RetroArch now has a built-in audio mixer which allows you to mix up to 8 separate audio streams and splice them together with the game’s audio. The German and Japanese translations have been updated, and Korean text should finally display properly. There have been several localization improvements. It should now support Unicode font rendering and render certain accented French characters correctly. The Vulkan renderer has received some improvements. And if that isn’t enough, there is another successfully completed bounty, a RawInput input driver, which should allow for lower-latency low-level input. Windows users now can use the WASAPI audio driver for the first time, which should allow for lower-latency audio. For instance, the menu was previously erroneously running at 30fps. Menu performance regressions should also be fixed. Netplay should also start to work on WiiU.įrangarcj has provided patches which fixes the slow file I/O speeds for the Vita port, an issue which afflicts a lot of homebrew on the Vita actually. Overall, it is a big improvement on what went before. There are some graphical touches missing from it such as shader effects though, so don’t expect to see the fancy ribbon animating on the WiiU yet. There is also support for the XMB and MaterialUI menu drivers. For one, it has HID controller support now, which means you can use gamepads other than the default Wii U gamepads on it. FIX94 and aliaspider have made numerous improvements to the WiiU version of RetroArch. WiiU portĮach and every RetroArch release is always a community effort. The Wii port has received stability fixes amongst other things. To use this version, you need at least MacOS X version 10.5 (Leopard) and a PowerPC Mac. We have bundled the cores that have been ported to PowerPC inside the main app bundle. It’s also been a long time since we released a new build of the PowerPC OSX port. We will assume PS3 repackers will be able to make a CEX version out of this. Sony might have just ended production of the PlayStation3 in Japan as of two days ago, but we are still supporting it for RetroArch regardless! The last stable release for RA PS3 was back in 1.3.6 days, so the remaining diehard PS3 jailbroken users will be glad to hear that 1.6.0 is available for PS3 right now! At the time you can't insert over another level if your level is bigger than the original but this will be fixed later. Expanding the ROM to 64MB which would give authors 48MB of space to use for everything. Using the expansion pack for an extra 4MB of RAM to support huge levels. Midi importing support (Although Subdrag's program does that just fine). Number tweaking (Example: Max blue eggs you can hold, notes per level displayed on the view totals menus). Scripting support for custom NPC events. Here's some of the features not present in this version but we plan to add: I think you could even pull off making the game one big level instead of a hub world with several smaller levels, though that'd get me worried for the collectible counters in the game. You could technically make a whole new game with it, it'll just feature BK enemies, BK Collectibles, BK Events and. Outside of Banjo-Kazooie's core mechanics, pre-existing enemies/collectibles and, like listed above, scripted events, you can change just about anything as you please. everything after that.įrom what I gathered while the tool was in development: Although I may use that 15th anniversary part, just not. Maybe I should stop there before I go overboard with this - yes, I'm just joking. How could Grunty win when Banjo beat her all the time? Now there's Tooie of him! Banjo and Kazooie also find their N64 counterparts. They used the creature to capture Banjo's friends, flinging them through time to bait their trap. In order to perfect it, she needed someone just as smart as she is - and the only person that smart is herself. time travel! Grunty of NAB found a creature in its primordial form with abilities even she was unable to master - it could control time and space. 15th Banjo anniversary and Grunty ruins the party. That's my plot right now for the first "game"/set of levels I'm making with this. I just hope Banjo's 15th turns out better than Sonic's. I jumped out of my seat in excitement when I read the title! The 31st is gonna be an amazing day! Banjo's Backpack, and the Banjo Symphony! Banjo Symphony's not free, though. It is developed by Serato and is available for both Windows and Mac. Serato DJ Pro is a professional DJ software that allows you to mix and scratch digital music files on your computer. We’ll be updating this functionality as patches and bug fixes are released as we add new features and compatibility watchlists. You might not be able to use your DJ gear or DJ software with Mojave at the moment. Apple has just released the latest operating system for their Mac, Mojave, which includes a number of new features. The XDJ-R1 comes bundled with VirtualDJ 8 LE (limited edition), and it has no time limit. Apple has also stopped supporting plastic MacBook models from 2009, 2010, and 2011, as well as older air and mini models. Serato, a DJ software provider, has released a new version of its Serato Studio beat-making software, which is now supported by Catalina. It is compatible with MacOS Mojave and earlier versions. Serato Scratch Live is a vinyl emulation software that allows you to control your digital music files with a turntable. Some controllers may require an adapter in order to work with a Mac, so it’s important to do your research before making a purchase. If you have a Mac and you’re looking for a Serato controller, make sure to check the compatibility before you buy. There are a few different types of Serato controllers, and not all of them are compatible with Mac computers. Serato compatibility mac is an important thing to consider when choosing a Serato controller. Despite its discontinuation, Serato Scratch Live can still be used as a DVS. It allows the control of digital audio files on a computer using special vinyl records on conventional turntables. Serato Scratch Live is a discontinued digital vinyl system (DVS). What Version Of Serato Works With Yosemite? Because Serato Scratch Live and Serato DJ databases are compatible, users of Serato Scratch Live can continue to use their crates, cue/loop points, and so on. Make sure you have the Serato DJ included in your setup. Serato Scratch Live has been discontinued. It has been demonstrated that Serato DJ works in beta versions of Sierra and should be ready for official release shortly after. We don’t recommend updating to macOS Sierra for Serato DJ because Scratch Live is a legacy product that may have issues. The app can be used on a wide range of Android devices, including smartphones and tablets. The app can be used with a variety of iOS devices, including iPhones, iPads, and iPod Touches. You have more time to come up with new ideas with Smart Sync with Beatgrids. Use iZotope’s high quality FX powered by iZotope, such as Delay, Echo, Ping Pong Delay, Reverb, Phaser, Flanger, Distortion, HPF, LPF, and a combo HPF/LPF, to design your own experience. Serato DJ for Mac OS X is a popular digital DJ software that has been used by DJs around the world. You can mix and scratch digital music on your computer using Serato Control Vinyl or Control CDs. In Scratch Live, a vinyl emulator program, the only hardware required is Rane hardware. Select from a variety of high-quality FX powered by iZotope, such as Delay, Echo, Ping Pong Delay, Reverb, Phaser, Flanger, Distortion, HPF, LPF, and a combo HPF/LPF. The Serato DJ Pro for Mac is a complete DJ solution with all of the features and performance DJs require at their peak. So if you’re a Serato Scratch Live user eagerly awaiting the release of Yosemite, hang tight – an update is on the way! – In the meantime, users can continue to use Scratch Live with the previous version of OS X (10.9 Mavericks) by following this workaround. – An update for Scratch Live is currently in the works and is expected to be released soon. Here’s a quick breakdown of what you need to know about using Scratch Live with Yosemite: – The current version of Scratch Live (2.4.4) is not compatible with Yosemite. However, with the release of the new Mac OS X 10.10 Yosemite, some users are wondering if Scratch Live will be compatible with the new operating system. As one of the most popular DJ software programs available, Serato Scratch Live has been used by DJs all over the world to create amazing mixes and tracks. For a description of these non-GAAP financial measures, including the reasons management uses each measure, please see the section of the tables titled "About Non-GAAP Financial Measures." Reconciliations of non-GAAP financial measures to the most directly comparable financial results as determined in accordance with GAAP are included at the end of this press release following the accompanying financial data. For more information on our mission and products, visit. Dropbox is headquartered in San Francisco, CA, and has employees around the world. With more than 700 million registered users across approximately 180 countries, we're on a mission to design a more enlightened way of working. Following the event, a replay will be made available at the same location.ĭropbox is the one place to keep life organized and keep work moving. Tim Regan, Chief Financial Officer, will be hosting meetings at the Bank of America Securities Global Technology Conference on Wednesday, June 7, 2023.ĭuring these events, a live webcast will be accessible from the Dropbox investor relations website at. Morgan Global Technology, Media and Communications Conference on Monday, May 22, 2023. Tim Regan, Chief Financial Officer, will be presenting at the J.P. ET and can be accessed by using the web link at. This call is scheduled to begin at 2:00 p.m. ĭropbox plans to host a conference call today to review its first quarter financial results and to discuss its financial outlook. (3) GAAP and Non-GAAP diluted net income per share attributable to common stockholders is calculated based upon 348.8 million and 372.9 million diluted weighted-average shares of common stock for the three months ended Maand 2022, respectively.ĭropbox will provide forward-looking guidance in connection with this quarterly earnings announcement on its conference call, webcast, and on its investor relations website at. (3)Ĭash, cash equivalents and short-term investments ended at $1.253 billion. Non-GAAP diluted net income per share attributable to common stockholders was $0.42, as compared to $0.38 for the same period last year. GAAP diluted net income per share attributable to common stockholders was $0.20, as compared to $0.21 for the same period last year. Free cash flow was $138.0 million, as compared to $130.7 million for the same period last year. Net cash provided by operating activities was $139.9 million, as compared to $141.4 million for the same period last year. Non-GAAP net income was $146.1 million, as compared to $141.5 million for the same period last year. GAAP net income was $69.0 million, as compared to $79.7 million for the same period last year. Non-GAAP operating margin was 28.6%, as compared to 30.3% for the same period last year. GAAP operating margin was 13.8%, as compared to 15.9% for the same period last year. Non-GAAP gross margin was 82.4%, as compared to 81.3% for the same period last year. GAAP gross margin was 80.9%, as compared to 79.9% for the same period last year. Average revenue per paying user was $138.97, as compared to $134.63 for the same period last year. Paying users ended at 17.90 million, as compared to 17.09 million for the same period last year. On a constant currency basis, Total ARR grew $37.5 million quarter-over-quarter, and year-over-year growth would have been 11.6%. Total ARR ended at $2.468 billion, an increase of 7.8% from the same period last year. On a constant currency basis, year-over-year growth would have been 11.6%. Total revenue was $611.1 million, an increase of 8.7% from the same period last year. I’m committed to ensuring Dropbox is at the forefront of this era and excited to bring more AI-powered products to market for our customers." "While the economic backdrop remains tough for our existing businesses, the AI era of computing has arrived and we see a huge opportunity to apply AI/ML to our products to transform knowledge work. "We’re pleased with our financial results in Q1, beating our guidance across all metrics," said Dropbox Co-Founder and Chief Executive Officer Drew Houston. (NASDAQ: DBX), today announced financial results for its first quarter ended March 31, 2023. SAN FRANCISCO, May 04, 2023-( BUSINESS WIRE)-Dropbox, Inc. Net Cash Provided by Operating Activities of $139.9 Million and Free Cash Flow of $138.0 Million First Quarter Revenue of $611.1 Million, up 8.7% year-over-year on a constant currency basis, up 11.6% year-over-year |
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